


Downloads:
Ghost Bow is a Game / Tech Demo that collects my game physics studies into one collection, and it was made during a single course. It combines six weeks of homework into one.
Week 1: Friction, Joints and Materials - 2 hours
- No video
Week2: Calculating and launching a ball in an arch - 6 hours
- No video
Week3: Collisions - 6 hours
Week4: Sniper Rifle - Velocity and Raycasting - 12 hours
Week5: Sound - 6 hours
Week6: Particle Systems, Optimization - 8 hours
Final: GHOST BOW - 30 hours
Features:
- Nice physics for the player, for example sliding
- Different types of ghosts with their own behaviour
- Great performance
This project could be continued to a full game, but right now it is not being worked on.

Private
Ghost Bow

A tech demo collection that packs my learning progress into a simple first person shooter game.

1
Made for
Player(s)

2
Compatible with
Platform(s)

70
Made in about
Hours
Nice stats:
This course was my favourite in my whole ICT Engineering studies. It actually teached a lot of important Unity skills that I still use every day in my other projects. The teacher, David, was also fantastic. Thank you David for this course.